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Fix cast in call to read_string().
author
David Griffith
<dave@661.org>
Fri, 7 Jun 2019 00:39:12 +0000
(17:39 -0700)
committer
David Griffith
<dave@661.org>
Fri, 7 Jun 2019 00:39:12 +0000
(17:39 -0700)
src/sdl/sf_util.c
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diff --git
a/src/sdl/sf_util.c
b/src/sdl/sf_util.c
index 48b1077f303abe3f907cb191b52d268085cbfd4b..997785075e264e51c3cff2358e6afec0dafe25fd 100644
(file)
--- a/
src/sdl/sf_util.c
+++ b/
src/sdl/sf_util.c
@@
-582,7
+582,7
@@
static int ingame_read_file_name (char *file_name, const char *default_name, int
print_string (default_name);
print_string ("\": ");
- read_string (MAX_FILE_NAME - 4, (
byte
*) file_name);
+ read_string (MAX_FILE_NAME - 4, (
zchar
*) file_name);
/* Use the default name if nothing was typed */