Drawing doesn't work before RESTART_END because windows aren't
properly set up. No, RESTART_WPROP_SET is not enough.
You'll need a blorb with the title graphics. That is the only
resource of the game - you don't need the blorb to play.
*/
void os_restart_game(int stage)
{
- // Show Beyond Zork's title screen
- if ((stage == RESTART_BEGIN) && (story_id == BEYOND_ZORK))
+ // Show Beyond Zork's title screen
+ if ((stage == RESTART_END) && (story_id == BEYOND_ZORK))
{
int w,h;
if (os_picture_data(1,&h,&w))