Remove duplicate prototypes and move other stuff to a better place.
authorDavid Griffith <dave@661.org>
Fri, 26 Jan 2018 12:10:07 +0000 (04:10 -0800)
committerDavid Griffith <dave@661.org>
Fri, 26 Jan 2018 12:10:07 +0000 (04:10 -0800)
src/curses/ux_init.c

index 1f5a0fd1a980721344507cd081b841d549ec1512..8d8affbe11acf2752b7b8af40cc756dbbc3c7636 100644 (file)
 #include "ux_frotz.h"
 #include "ux_blorb.h"
 
-f_setup_t f_setup;
-u_setup_t u_setup;
-
-static int getconfig(char *);
-static int geterrmode(char *);
-static int getcolor(char *);
-static int getbool(char *);
-
-/* static void sigwinch_handler(int); */
-static void sigint_handler(int);
-/* static void redraw(void); */
-
-
 #define INFORMATION "\
 An interpreter for all Infocom and other Z-Machine games.\n\
 \n\
@@ -81,6 +68,13 @@ char stripped_story_name[FILENAME_MAX+1];
 char semi_stripped_story_name[FILENAME_MAX+1];
 */
 
+f_setup_t f_setup;
+u_setup_t u_setup;
+
+/* static void sigwinch_handler(int); */
+static void sigint_handler(int);
+/* static void redraw(void); */
+
 static int zgetopt (int, char **, const char *);
 static int zoptind = 1;
 static int zoptopt = 0;