-FROTZ V2.43 - An interpreter for all Infocom and other Z-machine games.
+FROTZ V2.44 - An interpreter for all Infocom and other Z-machine games.
Complies with standard 1.0 of Graham Nelson's specification.
Originally written by Stefan Jokisch in 1995-1997.
- Old-style sound support through OSS driver.
- Config files.
- Configurable error checking.
-- Default use of the Quetzal file format. Command line option to use the
- old format. There are several differences between the old-style save
- format at Quetzal such that converting from old-style and Quetzal is
- difficult if not impossible. This also means you can't restore an
- old-style save and then save your game in Quetzal.
+- Quetzal save file format.
- Distributed under the GNU Public License.
containing Frotz and including Frotz in BSD-style ports/pkgsrc trees,
see the file "PACKAGING".
-The latest information on Unix Frotz is available at
+The latest information on and source code of Unix Frotz is available at
https://github.com/DavidGriffith/frotz
-and
-http://sourceforge.net/projects/frotz/
The latest release of Unix Frotz is available from the Interactive
Fiction Archive at: