.\" -*- nroff -*-
-.TH FROTZ 6 2.45
+.TH DFROTZ 6 2.45
.SH NAME
dfrotz \- interpreter for Infocom and other Z-Machine games (dumb interface)
corner.
.P
-This manpage is for Frotz with the dumb interface. No sound-effect or
-colors are supported.
+This manpage is for Frotz with the dumb interface. Dumb Frotz
+does not support sound-effects, graphics, or colors.
.SH OPTIONS
.TP
.B \-h N
-Manually sets the screen height. Though most curses libraries are intelligent
-enough to determine the current width from the terminal, it may sometimes
-be necessary to use this option to override the default.
+Screen height. Every N lines, a MORE prompt will be printed. Use of
+the
+.B \-m
+option renders this option moot.
.TP
.B \-i
intended to get around such bugs, but be warned that Strange Things may
happen if fatal errors are not caught.
+.TP
+.B \-m
+Turn off MORE prompts. This can be desirable when using a printing
+terminal.
+
.TP
.B \-o
Watch object movement. This option enables debugging messages from the
.SH CONFIGURATION
-Unline it's curses-using sibling,
+Unlike it's curses-using sibling,
.B dfrotz
does not use configuration files. All configuration is done on the
command line or while
(blank) Any other output line.
-
.SH ENVIRONMENT
-Unline it's curses-using sibling,
+Unlike it's curses-using sibling,
.B dfrotz
does not search any path for game files.
+.SH FURTHER INFORMATION
.PP
-Latest information on Unix Frotz is here:
+A
+.BR git(1)
+repository of all versions of Unix Frotz back to 2.32 is available
+for public perusal here:
.br
-http://www.cs.csubak.edu/~dgriffi/proj/frotz/
-
+https://github.com/DavidGriffith/frotz/.
.PP
-The latest release of Unix Frotz is here:
+The bleeding edge of Frotz development may be followed there. A wiki
+summarising Frotz is also there at this URL:
.br
-ftp://ftp.ifarchive.org/if-archive/infocom/interpreters/frotz/
-
+https://github.com/DavidGriffith/frotz/wiki/
.PP
-See this website for a list of mirrors:
+Source tarballs are available at the IF Archive or any of its many
+mirrors:
.br
-http://www.ifarchive.org
-
+http://www.ifarchive.org/
.PP
-See this website for more information on Infocom past, present, and
-future; and where to get new Z-Machine games and the old ones by Infocom:
-.br
-http://www.csd.uwo.ca/Infocom/
-
-.PP
-Frotz for other platforms (very old and out of date):
-.br
-http://www.geocities.com/SiliconValley/Heights/3222/frotz.html
+Most distributions of Linux and BSD include Frotz in their package
+repositories.
.SH CAVEATS
fiction. Refer to the file HOW_TO_PLAY included in the Unix Frotz
documentation or visit one of the following sites:
.br
-http://www.csd.uwo.ca/Infocom/faq.html
+http://www.microheaven.com/ifguide/
+.br
+http://www.brasslantern.org/beginners/
.br
-http://www.cs.csubak.edu/~dgriffi/proj/frotz/HOW_TO_PLAY
+http://www.musicwords.net/if/how_to_play.htm
.br
-http://www.ifarchive.org
+http://ifarchive.org/
-.SH BUGS
-This program has no bugs. no bugs. no bugs. no *WHAP* thank you.
+.PP
+If you prefer a PDF file of how to play, here is one:
.br
-Well, if you insist, you can look at
-http://www.cs.csubak.edu/~dgriffi/proj/frotz/BUGS or see the BUGS file
-in the Unix Frotz tarball
+http://inform-fiction.org/I7Downloads/Examples/dm/IntroductionToIF.pdf
+
+
+.SH BUGS
+This program has no bugs. no bugs. no bugs. no *WHAP* thank you. If
+you find one, please report it to the Github site referenced above in
+.B
+FURTHER INFORMATION.
+
.SH AUTHORS
.B Frotz
-was written by Stefan Jokisch in 1995-7.
+was written by Stefan Jokisch for MSDOS in 1995-7.
.br
The Unix port was done by Galen Hazelwood.
.br
-Currently the Unix port is maintained by David Griffith.
+The Unix port is currently maintained by David Griffith <dave@661.org>.
.SH "SEE ALSO"
outlines of V6 graphics with the picture number in the bottom-right
corner.
-.P
-This port supports old-style sound effects through the OSS sound driver.
-
.SH OPTIONS
.TP
.TP
.B \-x
Expand the abbreviations "g", "x", and "z" to "again", "examine", and
-"wait". This switch is for use iwth old Infocom games that lack these
+"wait". This switch is for use with old Infocom games that lack these
common abbreviations which were introduced in later games. Use it with
caution: A few games might use "g", "x" or "z" for different purposes.
On startup,
.B frotz
will first check the system's frotz.conf then $HOME/.frotzrc for
-configuration information. The configuration file uses a simple
+configuration information. The configuration file uses a simple syntax
+of
.br
-<variable> <whitespace> <value> syntax.
+<variable> <whitespace> <value>
.PP
Color names may be any of the following:
searched.
+.SH FURTHER INFORMATION
.PP
-Latest information on Unix Frotz is here:
-.br
-http://www.cs.csubak.edu/~dgriffi/proj/frotz/
-
-.PP
-The latest release of Unix Frotz is here:
+A
+.BR git(1)
+repository of all versions of Unix Frotz back to 2.32 is available
+for public perusal here:
.br
-ftp://ftp.ifarchive.org/if-archive/infocom/interpreters/frotz/
-
+https://github.com/DavidGriffith/frotz/.
.PP
-See this website for a list of mirrors:
+The bleeding edge of Frotz development may be followed there. A wiki
+summarising Frotz is also there at this URL:
.br
-http://www.ifarchive.org
-
+https://github.com/DavidGriffith/frotz/wiki/
.PP
-See this website for more information on Infocom past, present, and
-future; and where to get new Z-Machine games and the old ones by Infocom:
+The Interactive Fiction Archive is a good place to find games to play
+with Frotz. Various ports and builds for Frotz may also be found here.
+Here is its URL:
.br
-http://www.csd.uwo.ca/Infocom/
-
+http://www.ifarchive.org/
.PP
-Frotz for other platforms:
-.br
-http://www.geocities.com/SiliconValley/Heights/3222/frotz.html
-
+Most distributions of Linux and BSD include Frotz in their package
+repositories.
.SH CAVEATS
.PP
fiction. Refer to the file HOW_TO_PLAY included in the Unix Frotz
documentation or visit one of the following sites:
.br
-http://www.csd.uwo.ca/Infocom/faq.html
+http://www.microheaven.com/ifguide/
+.br
+http://www.brasslantern.org/beginners/
+.br
+http://www.musicwords.net/if/how_to_play.htm
.br
-http://www.cs.csubak.edu/~dgriffi/proj/frotz/HOW_TO_PLAY
+http://ifarchive.org/
+
+.PP
+If you prefer a PDF file of how to play, here is one:
.br
-http://www.ifarchive.org
+http://inform-fiction.org/I7Downloads/Examples/dm/IntroductionToIF.pdf
+
.SH BUGS
-This program has no bugs. no bugs. no bugs. no *WHAP* thank you.
+This program has no bugs. no bugs. no bugs. no *WHAP* thank you. If
+you find one, please report it to the Github site referenced above in
+.B
+FURTHER INFORMATION.
+
.SH AUTHORS
.B Frotz
-was written by Stefan Jokisch in 1995-7.
+was written by Stefan Jokisch for MSDOS in 1995-7.
.br
The Unix port was done by Galen Hazelwood.
.br
-Currently the Unix port is maintained by David Griffith.
+The Unix port is currently maintained by David Griffith <dave@661.org>.
.SH "SEE ALSO"