fonts are specified in the setup file, Sfrotz can be forced to use the
VGA font by the -V command line switch.
+
+.SH UNICODE
+.B Sfrotz
+supports Unicode glyphs by way of UTF-8 as long as the fonts loaded
+contain the glyphs you need. The default font provided by SDL does not
+contain much beyond the Latin alphabet and some diacritical marks.
+Inverted punctuation marks as used in Spanish are missing. Two
+monospaced fonts known to work well with most commonly-encountered
+alphabetic languages are Leggie and FreeMono. They can be found at
+https://memleek.org/leggie/ (X11 BDF fonts) and
+https://www.gnu.org/software/freefont/ (Truetype fonts). Logographic
+glyphs (Kanji and Chinese are not currently supported.
+
+
.SH ENVIRONMENT
If the ZCODE_PATH environmental variable is defined, frotz will search
that path for game files. If that doesn't exist, INFOCOM_PATH will be
searched.
-.SH SETUP FILE DESCRIPTION
-There are four sections: Interpreter, Display, Fonts, and Resources.
+.SH SETUP FILE
+On startup,
+.B sfrotz
+will check $HOME/.sfrotzrc for setup information. The setup file has
+four sections: Interpreter, Display, Fonts, and Resources.
The
.B Interpreter