* no zargs used
*
*/
-void z_piracy (void)
+void z_piracy(void)
{
- branch (!f_setup.piracy);
-
-}/* z_piracy */
+ branch (!f_setup.piracy);
+} /* z_piracy */
/*
* Prepare and run the game.
*
*/
-int cdecl main (int argc, char *argv[])
+int cdecl main(int argc, char *argv[])
{
- os_init_setup ();
-
- os_process_arguments (argc, argv);
-
- init_buffer ();
-
- init_err ();
-
- init_memory ();
-
- init_process ();
-
- init_sound ();
-
- os_init_screen ();
-
- init_undo ();
-
- z_restart ();
-
- interpret ();
-
- reset_screen ();
-
- reset_memory ();
-
- os_reset_screen ();
-
- return 0;
-
-}/* main */
+ os_init_setup();
+ os_process_arguments(argc, argv);
+ init_buffer();
+ init_err();
+ init_memory();
+ init_process();
+ init_sound();
+ os_init_screen();
+ init_undo();
+ z_restart();
+ interpret();
+ reset_screen();
+ reset_memory();
+ os_reset_screen();
+ return 0;
+} /* main */