#include "djfrotz.h"
#endif
-
zword zargs[8];
int zargc;
static int finished = 0;
-static void __extended__ (void);
-static void __illegal__ (void);
-
-void (*op0_opcodes[0x10]) (void) = {
- z_rtrue,
- z_rfalse,
- z_print,
- z_print_ret,
- z_nop,
- z_save,
- z_restore,
- z_restart,
- z_ret_popped,
- z_catch,
- z_quit,
- z_new_line,
- z_show_status,
- z_verify,
- __extended__,
- z_piracy
+static void __extended__(void);
+static void __illegal__(void);
+
+void (*op0_opcodes[0x10])(void) = {
+ z_rtrue,
+ z_rfalse,
+ z_print,
+ z_print_ret,
+ z_nop,
+ z_save,
+ z_restore,
+ z_restart,
+ z_ret_popped,
+ z_catch,
+ z_quit,
+ z_new_line,
+ z_show_status,
+ z_verify,
+ __extended__,
+ z_piracy
};
-void (*op1_opcodes[0x10]) (void) = {
- z_jz,
- z_get_sibling,
- z_get_child,
- z_get_parent,
- z_get_prop_len,
- z_inc,
- z_dec,
- z_print_addr,
- z_call_s,
- z_remove_obj,
- z_print_obj,
- z_ret,
- z_jump,
- z_print_paddr,
- z_load,
- z_call_n
+void (*op1_opcodes[0x10])(void) = {
+ z_jz,
+ z_get_sibling,
+ z_get_child,
+ z_get_parent,
+ z_get_prop_len,
+ z_inc,
+ z_dec,
+ z_print_addr,
+ z_call_s,
+ z_remove_obj,
+ z_print_obj,
+ z_ret,
+ z_jump,
+ z_print_paddr,
+ z_load,
+ z_call_n
};
-void (*var_opcodes[0x40]) (void) = {
- __illegal__,
- z_je,
- z_jl,
- z_jg,
- z_dec_chk,
- z_inc_chk,
- z_jin,
- z_test,
- z_or,
- z_and,
- z_test_attr,
- z_set_attr,
- z_clear_attr,
- z_store,
- z_insert_obj,
- z_loadw,
- z_loadb,
- z_get_prop,
- z_get_prop_addr,
- z_get_next_prop,
- z_add,
- z_sub,
- z_mul,
- z_div,
- z_mod,
- z_call_s,
- z_call_n,
- z_set_colour,
- z_throw,
- __illegal__,
- __illegal__,
- __illegal__,
- z_call_s,
- z_storew,
- z_storeb,
- z_put_prop,
- z_read,
- z_print_char,
- z_print_num,
- z_random,
- z_push,
- z_pull,
- z_split_window,
- z_set_window,
- z_call_s,
- z_erase_window,
- z_erase_line,
- z_set_cursor,
- z_get_cursor,
- z_set_text_style,
- z_buffer_mode,
- z_output_stream,
- z_input_stream,
- z_sound_effect,
- z_read_char,
- z_scan_table,
- z_not,
- z_call_n,
- z_call_n,
- z_tokenise,
- z_encode_text,
- z_copy_table,
- z_print_table,
- z_check_arg_count
+void (*var_opcodes[0x40])(void) = {
+ __illegal__,
+ z_je,
+ z_jl,
+ z_jg,
+ z_dec_chk,
+ z_inc_chk,
+ z_jin,
+ z_test,
+ z_or,
+ z_and,
+ z_test_attr,
+ z_set_attr,
+ z_clear_attr,
+ z_store,
+ z_insert_obj,
+ z_loadw,
+ z_loadb,
+ z_get_prop,
+ z_get_prop_addr,
+ z_get_next_prop,
+ z_add,
+ z_sub,
+ z_mul,
+ z_div,
+ z_mod,
+ z_call_s,
+ z_call_n,
+ z_set_colour,
+ z_throw,
+ __illegal__,
+ __illegal__,
+ __illegal__,
+ z_call_s,
+ z_storew,
+ z_storeb,
+ z_put_prop,
+ z_read,
+ z_print_char,
+ z_print_num,
+ z_random,
+ z_push,
+ z_pull,
+ z_split_window,
+ z_set_window,
+ z_call_s,
+ z_erase_window,
+ z_erase_line,
+ z_set_cursor,
+ z_get_cursor,
+ z_set_text_style,
+ z_buffer_mode,
+ z_output_stream,
+ z_input_stream,
+ z_sound_effect,
+ z_read_char,
+ z_scan_table,
+ z_not,
+ z_call_n,
+ z_call_n,
+ z_tokenise,
+ z_encode_text,
+ z_copy_table,
+ z_print_table,
+ z_check_arg_count
};
-void (*ext_opcodes[0x1d]) (void) = {
- z_save,
- z_restore,
- z_log_shift,
- z_art_shift,
- z_set_font,
- z_draw_picture,
- z_picture_data,
- z_erase_picture,
- z_set_margins,
- z_save_undo,
- z_restore_undo,
- z_print_unicode,
- z_check_unicode,
- __illegal__,
- __illegal__,
- __illegal__,
- z_move_window,
- z_window_size,
- z_window_style,
- z_get_wind_prop,
- z_scroll_window,
- z_pop_stack,
- z_read_mouse,
- z_mouse_window,
- z_push_stack,
- z_put_wind_prop,
- z_print_form,
- z_make_menu,
- z_picture_table
+void (*ext_opcodes[0x1d])(void) = {
+ z_save,
+ z_restore,
+ z_log_shift,
+ z_art_shift,
+ z_set_font,
+ z_draw_picture,
+ z_picture_data,
+ z_erase_picture,
+ z_set_margins,
+ z_save_undo,
+ z_restore_undo,
+ z_print_unicode,
+ z_check_unicode,
+ __illegal__,
+ __illegal__,
+ __illegal__,
+ z_move_window,
+ z_window_size,
+ z_window_style,
+ z_get_wind_prop,
+ z_scroll_window,
+ z_pop_stack,
+ z_read_mouse,
+ z_mouse_window,
+ z_push_stack,
+ z_put_wind_prop,
+ z_print_form,
+ z_make_menu,
+ z_picture_table
};
* Initialize process variables.
*
*/
-void init_process (void)
+void init_process(void)
{
- finished = 0;
+ finished = 0;
}
+
/*
* load_operand
*
* Load an operand, either a variable or a constant.
*
*/
-static void load_operand (zbyte type)
+static void load_operand(zbyte type)
{
- zword value;
-
- if (type & 2) { /* variable */
-
- zbyte variable;
-
- CODE_BYTE (variable)
-
- if (variable == 0)
- value = *sp++;
- else if (variable < 16)
- value = *(fp - variable);
- else {
- zword addr = h_globals + 2 * (variable - 16);
- LOW_WORD (addr, value)
- }
-
- } else if (type & 1) { /* small constant */
-
- zbyte bvalue;
-
- CODE_BYTE (bvalue)
- value = bvalue;
-
- } else CODE_WORD (value) /* large constant */
-
- zargs[zargc++] = value;
-
-}/* load_operand */
+ zword value;
+
+ if (type & 2) { /* variable */
+ zbyte variable;
+
+ CODE_BYTE(variable)
+ if (variable == 0)
+ value = *sp++;
+ else if (variable < 16)
+ value = *(fp - variable);
+ else {
+ zword addr = h_globals + 2 * (variable - 16);
+ LOW_WORD(addr, value)
+ }
+ } else if (type & 1) { /* small constant */
+ zbyte bvalue;
+
+ CODE_BYTE(bvalue)
+ value = bvalue;
+ } else
+ CODE_WORD(value) /* large constant */
+ zargs[zargc++] = value;
+} /* load_operand */
/*
* for a VAR or EXT opcode.
*
*/
-static void load_all_operands (zbyte specifier)
+static void load_all_operands(zbyte specifier)
{
- int i;
-
- for (i = 6; i >= 0; i -= 2) {
-
- zbyte type = (specifier >> i) & 0x03;
-
- if (type == 3)
- break;
-
- load_operand (type);
+ int i;
- }
+ for (i = 6; i >= 0; i -= 2) {
+ zbyte type = (specifier >> i) & 0x03;
-}/* load_all_operands */
+ if (type == 3)
+ break;
+ load_operand(type);
+ }
+} /* load_all_operands */
/*
* Z-code interpreter main loop
*
*/
-void interpret (void)
+void interpret(void)
{
- /* If we got a save file on the command line, use it now. */
- if(f_setup.restore_mode==1) {
- z_restore();
- f_setup.restore_mode=0;
- }
-
- do {
-
- zbyte opcode;
-
- CODE_BYTE (opcode)
-
- zargc = 0;
-
- if (opcode < 0x80) { /* 2OP opcodes */
-
- load_operand ((zbyte) (opcode & 0x40) ? 2 : 1);
- load_operand ((zbyte) (opcode & 0x20) ? 2 : 1);
-
- var_opcodes[opcode & 0x1f] ();
-
- } else if (opcode < 0xb0) { /* 1OP opcodes */
-
- load_operand ((zbyte) (opcode >> 4));
-
- op1_opcodes[opcode & 0x0f] ();
-
- } else if (opcode < 0xc0) { /* 0OP opcodes */
-
- op0_opcodes[opcode - 0xb0] ();
-
- } else { /* VAR opcodes */
-
- zbyte specifier1;
- zbyte specifier2;
-
- if (opcode == 0xec || opcode == 0xfa) { /* opcodes 0xec */
- CODE_BYTE (specifier1) /* and 0xfa are */
- CODE_BYTE (specifier2) /* call opcodes */
- load_all_operands (specifier1); /* with up to 8 */
- load_all_operands (specifier2); /* arguments */
- } else {
- CODE_BYTE (specifier1)
- load_all_operands (specifier1);
- }
-
- var_opcodes[opcode - 0xc0] ();
-
+ /* If we got a save file on the command line, use it now. */
+ if (f_setup.restore_mode == 1) {
+ z_restore();
+ f_setup.restore_mode = 0;
}
+ do {
+ zbyte opcode;
+
+ CODE_BYTE(opcode)
+ zargc = 0;
+
+ if (opcode < 0x80) { /* 2OP opcodes */
+ load_operand((zbyte) (opcode & 0x40) ? 2 : 1);
+ load_operand((zbyte) (opcode & 0x20) ? 2 : 1);
+ var_opcodes[opcode & 0x1f] ();
+ } else if (opcode < 0xb0) { /* 1OP opcodes */
+ load_operand((zbyte) (opcode >> 4));
+ op1_opcodes[opcode & 0x0f] ();
+ } else if (opcode < 0xc0) { /* 0OP opcodes */
+ op0_opcodes[opcode - 0xb0] ();
+ } else { /* VAR opcodes */
+ zbyte specifier1;
+ zbyte specifier2;
+ if (opcode == 0xec || opcode == 0xfa) { /* opcodes 0xec */
+ CODE_BYTE(specifier1) /* and 0xfa are */
+ CODE_BYTE(specifier2) /* call opcodes */
+ load_all_operands(specifier1); /* with up to 8 */
+ load_all_operands(specifier2); /* arguments */
+ } else {
+ CODE_BYTE(specifier1)
+ load_all_operands(specifier1);
+ }
+ var_opcodes[opcode - 0xc0] ();
+ }
+
#if defined(DJGPP) && defined(SOUND_SUPPORT)
- if (end_of_sound_flag)
- end_of_sound ();
+ if (end_of_sound_flag)
+ end_of_sound();
#endif
- os_tick();
- } while (finished == 0);
-
- finished--;
+ os_tick();
+ } while (finished == 0);
-}/* interpret */
+ finished--;
+} /* interpret */
/*
* can be 0 (z_call_s), 1 (z_call_n) or 2 (direct call).
*
*/
-void call (zword routine, int argc, zword *args, int ct)
+void call(zword routine, int argc, zword * args, int ct)
{
- long pc;
- zword value;
- zbyte count;
- int i;
-
- if (sp - stack < 4)
- runtime_error (ERR_STK_OVF);
-
- GET_PC (pc)
-
- *--sp = (zword) (pc >> 9);
- *--sp = (zword) (pc & 0x1ff);
- *--sp = (zword) (fp - stack - 1);
- *--sp = (zword) (argc | (ct << 12));
-
- fp = sp;
- frame_count++;
-
- /* Calculate byte address of routine */
-
- if (h_version <= V3)
- pc = (long) routine << 1;
- else if (h_version <= V5)
- pc = (long) routine << 2;
- else if (h_version <= V7)
- pc = ((long) routine << 2) + ((long) h_functions_offset << 3);
- else /* h_version == V8 */
- pc = (long) routine << 3;
-
- if (pc >= story_size)
- runtime_error (ERR_ILL_CALL_ADDR);
-
- SET_PC (pc)
-
- /* Initialise local variables */
-
- CODE_BYTE (count)
-
- if (count > 15)
- runtime_error (ERR_CALL_NON_RTN);
- if (sp - stack < count)
- runtime_error (ERR_STK_OVF);
-
- fp[0] |= (zword) count << 8; /* Save local var count for Quetzal. */
-
- value = 0;
-
- for (i = 0; i < count; i++) {
-
- if (h_version <= V4) /* V1 to V4 games provide default */
- CODE_WORD (value) /* values for all local variables */
-
- *--sp = (zword) ((argc-- > 0) ? args[i] : value);
-
- }
-
- /* Start main loop for direct calls */
-
- if (ct == 2)
- interpret ();
+ long pc;
+ zword value;
+ zbyte count;
+ int i;
+
+ if (sp - stack < 4)
+ runtime_error(ERR_STK_OVF);
+
+ GET_PC(pc)
+ * --sp = (zword) (pc >> 9);
+ *--sp = (zword) (pc & 0x1ff);
+ *--sp = (zword) (fp - stack - 1);
+ *--sp = (zword) (argc | (ct << 12));
+
+ fp = sp;
+ frame_count++;
+
+ /* Calculate byte address of routine */
+
+ if (h_version <= V3)
+ pc = (long)routine << 1;
+ else if (h_version <= V5)
+ pc = (long)routine << 2;
+ else if (h_version <= V7)
+ pc = ((long)routine << 2) + ((long)h_functions_offset << 3);
+ else /* h_version == V8 */
+ pc = (long)routine << 3;
+
+ if (pc >= story_size)
+ runtime_error(ERR_ILL_CALL_ADDR);
+
+ SET_PC(pc)
+ /* Initialise local variables */
+ CODE_BYTE(count)
+
+ if (count > 15)
+ runtime_error(ERR_CALL_NON_RTN);
+ if (sp - stack < count)
+ runtime_error(ERR_STK_OVF);
+
+ fp[0] |= (zword) count << 8; /* Save local var count for Quetzal. */
+ value = 0;
+ for (i = 0; i < count; i++) {
+ if (h_version <= V4) /* V1 to V4 games provide default */
+ CODE_WORD(value) /* values for all local variables */
+ *--sp = (zword) ((argc-- > 0) ? args[i] : value);
+ }
-}/* call */
+ /* Start main loop for direct calls */
+ if (ct == 2)
+ interpret();
+} /* call */
/*
* and we must exit the interpreter loop.
*
*/
-void ret (zword value)
+void ret(zword value)
{
- long pc;
- int ct;
-
- if (sp > fp)
- runtime_error (ERR_STK_UNDF);
+ long pc;
+ int ct;
- sp = fp;
+ if (sp > fp)
+ runtime_error(ERR_STK_UNDF);
- ct = *sp++ >> 12;
- frame_count--;
- fp = stack + 1 + *sp++;
- pc = *sp++;
- pc = ((long) *sp++ << 9) | pc;
+ sp = fp;
- SET_PC (pc)
+ ct = *sp++ >> 12;
+ frame_count--;
+ fp = stack + 1 + *sp++;
+ pc = *sp++;
+ pc = ((long)*sp++ << 9) | pc;
- /* Handle resulting value */
-
- if (ct == 0)
- store (value);
- if (ct == 2)
- *--sp = value;
-
- /* Stop main loop for direct calls */
-
- if (ct == 2)
- finished++;
-
-}/* ret */
+ SET_PC(pc)
+ /* Handle resulting value */
+ if (ct == 0)
+ store(value);
+ if (ct == 2)
+ *--sp = value;
+ /* Stop main loop for direct calls */
+ if (ct == 2)
+ finished++;
+} /* ret */
/*
* branch
* return true.
*
*/
-void branch (bool flag)
+void branch(bool flag)
{
- long pc;
- zword offset;
- zbyte specifier;
- zbyte off1;
- zbyte off2;
-
- CODE_BYTE (specifier)
-
- off1 = specifier & 0x3f;
-
- if (!flag)
- specifier ^= 0x80;
-
- if (!(specifier & 0x40)) { /* it's a long branch */
-
- if (off1 & 0x20) /* propagate sign bit */
- off1 |= 0xc0;
-
- CODE_BYTE (off2)
-
- offset = (off1 << 8) | off2;
-
- } else offset = off1; /* it's a short branch */
-
- if (specifier & 0x80) {
-
- if (offset > 1) { /* normal branch */
-
- GET_PC (pc)
- pc += (short) offset - 2;
- SET_PC (pc)
-
- } else ret (offset); /* special case, return 0 or 1 */
- }
-
-}/* branch */
+ long pc;
+ zword offset;
+ zbyte specifier;
+ zbyte off1;
+ zbyte off2;
+
+ CODE_BYTE(specifier)
+ off1 = specifier & 0x3f;
+
+ if (!flag)
+ specifier ^= 0x80;
+
+ if (!(specifier & 0x40)) { /* it's a long branch */
+ if (off1 & 0x20) /* propagate sign bit */
+ off1 |= 0xc0;
+
+ CODE_BYTE(off2)
+ offset = (off1 << 8) | off2;
+ } else
+ offset = off1; /* it's a short branch */
+
+ if (specifier & 0x80) {
+ if (offset > 1) { /* normal branch */
+ GET_PC(pc)
+ pc += (short)offset - 2;
+ SET_PC(pc)
+ } else
+ ret(offset); /* special case, return 0 or 1 */
+ }
+} /* branch */
/*
* Store an operand, either as a variable or pushed on the stack.
*
*/
-void store (zword value)
+void store(zword value)
{
- zbyte variable;
-
- CODE_BYTE (variable)
-
- if (variable == 0)
- *--sp = value;
- else if (variable < 16)
- *(fp - variable) = value;
- else {
- zword addr = h_globals + 2 * (variable - 16);
- SET_WORD (addr, value)
- }
+ zbyte variable;
-}/* store */
+ CODE_BYTE(variable)
+ if (variable == 0)
+ *--sp = value;
+ else if (variable < 16)
+ *(fp - variable) = value;
+ else {
+ zword addr = h_globals + 2 * (variable - 16);
+ SET_WORD(addr, value)
+ }
+} /* store */
/*
* The interpreter returns the result value on the stack.
*
*/
-int direct_call (zword addr)
+int direct_call(zword addr)
{
- zword saved_zargs[8];
- int saved_zargc;
- int i;
-
- /* Calls to address 0 return false */
-
- if (addr == 0)
- return 0;
-
- /* Save operands and operand count */
+ zword saved_zargs[8];
+ int saved_zargc;
+ int i;
- for (i = 0; i < 8; i++)
- saved_zargs[i] = zargs[i];
+ /* Calls to address 0 return false */
+ if (addr == 0)
+ return 0;
- saved_zargc = zargc;
+ /* Save operands and operand count */
+ for (i = 0; i < 8; i++)
+ saved_zargs[i] = zargs[i];
+ saved_zargc = zargc;
- /* Call routine directly */
+ /* Call routine directly */
+ call(addr, 0, 0, 2);
- call (addr, 0, 0, 2);
+ /* Restore operands and operand count */
+ for (i = 0; i < 8; i++)
+ zargs[i] = saved_zargs[i];
+ zargc = saved_zargc;
- /* Restore operands and operand count */
-
- for (i = 0; i < 8; i++)
- zargs[i] = saved_zargs[i];
-
- zargc = saved_zargc;
-
- /* Resulting value lies on top of the stack */
-
- return (short) *sp++;
-
-}/* direct_call */
+ /* Resulting value lies on top of the stack */
+ return (short)*sp++;
+} /* direct_call */
/*
* Load and execute an extended opcode.
*
*/
-static void __extended__ (void)
+static void __extended__(void)
{
- zbyte opcode;
- zbyte specifier;
-
- CODE_BYTE (opcode)
- CODE_BYTE (specifier)
-
- load_all_operands (specifier);
+ zbyte opcode;
+ zbyte specifier;
- if (opcode < 0x1d) /* extended opcodes from 0x1d on */
- ext_opcodes[opcode] (); /* are reserved for future spec' */
+ CODE_BYTE(opcode)
+ CODE_BYTE(specifier)
+ load_all_operands(specifier);
-}/* __extended__ */
+ /* extended opcodes from 0x1d on */
+ if (opcode < 0x1d)
+ ext_opcodes[opcode] (); /* are reserved for future spec' */
+} /* __extended__ */
/*
* Exit game because an unknown opcode has been hit.
*
*/
-static void __illegal__ (void)
+static void __illegal__(void)
{
- runtime_error (ERR_ILL_OPCODE);
-
-}/* __illegal__ */
+ runtime_error(ERR_ILL_OPCODE);
+} /* __illegal__ */
/*
* no zargs used
*
*/
-void z_catch (void)
+void z_catch(void)
{
- store (frame_count);
-
-}/* z_catch */
+ store(frame_count);
+} /* z_catch */
/*
* zargs[1] = stack frame
*
*/
-void z_throw (void)
+void z_throw(void)
{
- if (zargs[1] > frame_count)
- runtime_error (ERR_BAD_FRAME);
-
- /* Unwind the stack a frame at a time. */
- for (; frame_count > zargs[1]; --frame_count)
- fp = stack + 1 + fp[1];
+ if (zargs[1] > frame_count)
+ runtime_error(ERR_BAD_FRAME);
- ret (zargs[0]);
+ /* Unwind the stack a frame at a time. */
+ for (; frame_count > zargs[1]; --frame_count)
+ fp = stack + 1 + fp[1];
-}/* z_throw */
+ ret(zargs[0]);
+} /* z_throw */
/*
* zargs[7] = seventh argument (optional)
*
*/
-void z_call_n (void)
+void z_call_n(void)
{
- if (zargs[0] != 0)
- call (zargs[0], zargc - 1, zargs + 1, 1);
-
-}/* z_call_n */
+ if (zargs[0] != 0)
+ call(zargs[0], zargc - 1, zargs + 1, 1);
+} /* z_call_n */
/*
* zargs[7] = seventh argument (optional)
*
*/
-void z_call_s (void)
+void z_call_s(void)
{
- if (zargs[0] != 0)
- call (zargs[0], zargc - 1, zargs + 1, 0);
- else
- store (0);
-
-}/* z_call_s */
+ if (zargs[0] != 0)
+ call(zargs[0], zargc - 1, zargs + 1, 0);
+ else
+ store(0);
+} /* z_call_s */
/*
* zargs[0] = number of arguments
*
*/
-void z_check_arg_count (void)
+void z_check_arg_count(void)
{
- if (fp == stack + STACK_SIZE)
- branch (zargs[0] == 0);
- else
- branch (zargs[0] <= (*fp & 0xff));
+ if (fp == stack + STACK_SIZE)
+ branch(zargs[0] == 0);
+ else
+ branch(zargs[0] <= (*fp & 0xff));
-}/* z_check_arg_count */
+} /* z_check_arg_count */
/*
* zargs[0] = PC relative address
*
*/
-void z_jump (void)
+void z_jump(void)
{
- long pc;
-
- GET_PC (pc)
+ long pc;
- pc += (short) zargs[0] - 2;
+ GET_PC(pc)
+ pc += (short)zargs[0] - 2;
- if (pc >= story_size)
- runtime_error (ERR_ILL_JUMP_ADDR);
+ if (pc >= story_size)
+ runtime_error(ERR_ILL_JUMP_ADDR);
- SET_PC (pc)
-
-}/* z_jump */
+ SET_PC(pc)
+} /* z_jump */
/*
* no zargs used
*
*/
-void z_nop (void)
+void z_nop(void)
{
- /* Do nothing */
-
-}/* z_nop */
+ /* Do nothing */
+} /* z_nop */
/*
* no zargs used
*
*/
-void z_quit (void)
+void z_quit(void)
{
- finished = 9999;
-
-}/* z_quit */
+ finished = 9999;
+} /* z_quit */
/*
* zargs[0] = value to return
*
*/
-void z_ret (void)
+void z_ret(void)
{
- ret (zargs[0]);
-
-}/* z_ret */
+ ret(zargs[0]);
+} /* z_ret */
/*
* no zargs used
*
*/
-void z_ret_popped (void)
+void z_ret_popped(void)
{
- ret (*sp++);
-
-}/* z_ret_popped */
+ ret(*sp++);
+} /* z_ret_popped */
/*
* no zargs used
*
*/
-void z_rfalse (void)
+void z_rfalse(void)
{
- ret (0);
-
-}/* z_rfalse */
+ ret(0);
+} /* z_rfalse */
/*
* no zargs used
*
*/
-void z_rtrue (void)
+void z_rtrue(void)
{
- ret (1);
-
-}/* z_rtrue */
+ ret(1);
+} /* z_rtrue */