From: Timo Korvola Date: Mon, 5 Mar 2018 22:02:33 +0000 (+0200) Subject: Really show Beyond Zork's title screen. X-Git-Url: https://scope-eye.net/git/?a=commitdiff_plain;h=3f680260030cc085d43266bfde137f72a44865eb;p=liskon_frotz.git Really show Beyond Zork's title screen. Drawing doesn't work before RESTART_END because windows aren't properly set up. No, RESTART_WPROP_SET is not enough. You'll need a blorb with the title graphics. That is the only resource of the game - you don't need the blorb to play. --- diff --git a/src/sdl/sf_resource.c b/src/sdl/sf_resource.c index 5b37f77..f80f5da 100644 --- a/src/sdl/sf_resource.c +++ b/src/sdl/sf_resource.c @@ -383,8 +383,8 @@ void os_scrollback_erase (int erase) */ void os_restart_game(int stage) { - // Show Beyond Zork's title screen - if ((stage == RESTART_BEGIN) && (story_id == BEYOND_ZORK)) + // Show Beyond Zork's title screen + if ((stage == RESTART_END) && (story_id == BEYOND_ZORK)) { int w,h; if (os_picture_data(1,&h,&w))