{"id":97,"date":"2008-01-28T01:19:58","date_gmt":"2008-01-28T06:19:58","guid":{"rendered":"http:\/\/scope-eye.net\/?page_id=97"},"modified":"2008-01-28T01:24:45","modified_gmt":"2008-01-28T06:24:45","slug":"1144-guncannon","status":"publish","type":"page","link":"https:\/\/scope-eye.net\/?page_id=97","title":{"rendered":"1:144 Guncannon"},"content":{"rendered":"<p>Completing my HGUC Gundam was a very important reminder that,       as good as my collection of equipment has become, my painting       skill still needs refinement.  Hence, the HGUC Guncannon       project, an excercise in quick turnaround and in painting techniques.<\/p>\n<p>The truly great thing about the HGUC Guncannon is that its       appearance and posability are quite excellent when the kit is       assembled unmodifed.  Even the hands look good, which is       unfortunately becoming rare in the HGUC line.       Since my main interest in completing this kit       was to use it as a painting excercise, I sought to minimize my       modifications to what was necessary.  I only made three       substantial cosmetic changes:<\/p>\n<ul>\n<li>Antennae on head replaced with sewing pins<\/li>\n<li>Joint covers added to cannon polycaps<\/li>\n<li>Added side panels to knee joint covers<\/li>\n<\/ul>\n<p>As for the painting, this was my first experiment (in earnest)       with the Max Technique of pre-shading and color layering with       the airbrush.  For the color design I decided to pre-shade red       areas with brown, rather than the more typical black or blue: it       always seemed to me as though the purples and blues appearing in       these shaded red areas challenged the &#8220;redness&#8221; of a model.  Actually,       my original plan was to make all colors (including the grays)       shade with warm colors, such as browns or oranges, but in the       end I decided that it really didn&#8217;t look the way I wanted, so I       gave the gray areas a bluish hue instead.       Before attempting to try the colors with paint, I experimented       with different color combinations in the GIMP: If you view the       images in the &#8220;Color Design&#8221; section you can see my experiments       with color combinations for white and red, and the test image       of the HGUC Guncannon that I repainted using the &#8220;Max Technique&#8221;       with GIMP&#8217;s airbrush tool.<\/p>\n<p>The painting really was a rush-job.  I had a lot of fun with it       and tried out Tamiya acrylics for the first time.  Luckily for       me, the Tamiya paints are very forgiving of sloppy work like       mine.  The red areas were pre-shaded dark brown, brightened up       with a whitish mixture of tan and orange, and then the       orange-red color was laid down with clear colors.  The white       parts of the head were done the same way, but without the       orange-red painted on top.  The gray areas were pre-shaded with       Mr. Color navy blue, then made more contrasty with a mix of       white and clear blue &#8211; then made less contrasty again with a mix       of smoke, clear blue, and future.  Painting the head was a       nightmare.  Three times I had to strip it down and paint it all       over again.  Even this fourth, most recent paintjob on the head       isn&#8217;t quite what I would have liked, but I think it&#8217;s at least       pretty good.<\/p>\n<p>One of the really cool things about this project for me was       that, as my first excercise with the Max technique it introduced       me to some new ways of thinking about color on a model.  In all       my previous projects, color choice was limited to &#8220;what color       goes here?&#8221;.  Areas were always painted with a single color       and perhaps weathering applied later.  Working with the color       layering on the Guncannon project, however, it was more like       &#8220;What effect do I want here, and how can I achieve       it?&#8221;  I had a pretty good idea of what I wanted: in various       other Gundam projects in the past I&#8217;d tried to replace the red       in the design with something less vibrant, but still       recognizably red.  I don&#8217;t think those attempts were entirely       successful.  I think perhaps what I&#8217;d wanted for this       &#8220;desaturated red&#8221; wasn&#8217;t necessarily a <em>color<\/em> so       much as an <em>effect<\/em>:  And for that, the Max technique       worked nicely.<\/p>\n<p>As a fun side note, my finished HGUC Guncannon has won some prizes:       it won a       &#8220;Hiroko-Chan&#8221; award at Otakon 2002, in the Modeling Contest\/Best       Mecha category, best sci-fi subject at &#8220;PatCon&#8221;, a local IPMS       model show, and &#8220;Best out-of-box&#8221; in the sci-fi category at       GraniteCon, another local IPMS model show.  In each case there       wasn&#8217;t exactly a lot of competition, but as I think it&#8217;s very       much in-character for Kai Shiden to brag about winning for dumb       luck, I added three killstripes to the Guncannon&#8217;s cannons, one       for each victory.<\/p>\n<h4>The Federation&#8217;s Not-Quite-Ultimate Weapon<\/h4>\n<p><a href=\"\/model-data\/1_144_Guncannon\/Guncannon_close.jpeg\" title=\"close\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_close_thumb.png\" alt=\"close\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_close2.jpeg\" title=\"close #2\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_close2_thumb.png\" alt=\"close #2\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_face_left.jpeg\" title=\"face-left\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_face_left_thumb.png\" alt=\"face-left\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_front.jpeg\" title=\"front\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_front_thumb.png\" alt=\"front\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_back.jpeg\" title=\"back\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_back_thumb.png\" alt=\"back\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_angry.jpeg\" title=\"angry\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_angry_thumb.png\" alt=\"angry\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_run.jpeg\" title=\"run\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_run_thumb.png\" alt=\"run\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_aim.jpeg\" title=\"aim\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_aim_thumb.png\" alt=\"aim\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_fire.jpeg\" alt=\"fire\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_fire_thumb.png\" alt=\"fire\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_fall.jpeg\" title=\"fall\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_fall_thumb.png\" alt=\"fall\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_ouch.jpeg\" title=\"ouch\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_ouch_thumb.png\" alt=\"ouch\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_moo.jpeg\" title=\"moo\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_moo_thumb.png\" alt=\"moo\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon_ass.jpeg\" title=\"ass\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_ass_thumb.png\" alt=\"ass\" \/><\/a><\/p>\n<h4>Guncannon killstripes<\/h4>\n<p><a href=\"\/model-data\/1_144_Guncannon\/Guncannon_trophies.jpeg\" title=\"Kai's three victories\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon_trophies_thumb.png\" alt=\"Kai's three victories\" \/><\/a><\/p>\n<h4>First finished version photos<\/h4>\n<p><a href=\"\/model-data\/1_144_Guncannon\/front.jpeg\" title=\"front\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/front_thumb.png\" alt=\"front\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/back.jpeg\" title=\"back\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/back_thumb.png\" alt=\"back\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/left.jpeg\" title=\"left\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/left_thumb.png\" alt=\"left\" \/><\/a><\/p>\n<h4>Super-shiny Old photos (pre-flatcoat and decaling)<\/h4>\n<p><a href=\"\/model-data\/1_144_Guncannon\/old-front.jpeg\" title=\"old front\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/old-front_thumb.png\" alt=\"old front\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/old-side.jpeg\" title=\"old side\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/old-side_thumb.png\" alt=\"old side\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/old-back.jpeg\" title=\"old back\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/old-back_thumb.png\" alt=\"old back\" \/><\/a><\/p>\n<h4>Color comparison with packaging<\/h4>\n<p><a href=\"\/model-data\/1_144_Guncannon\/orange1.jpeg\" title=\"color comparison\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/orange1_thumb.png\" alt=\"color comparison\" \/><\/a><\/p>\n<h4>Color Design<\/h4>\n<p><a href=\"\/model-data\/1_144_Guncannon\/Guncannon-red.png\" title=\"Red\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon-red_thumb.png\" alt=\"Red\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Guncannon-white.png\" title=\"White\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Guncannon-white_thumb.png\" alt=\"White\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Painted_Guncannon.jpeg\" title=\"Digital Max Tech\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Painted_Guncannon_thumb.png\" alt=\"Digital Max Teck\" \/><\/a>         <a href=\"\/model-data\/1_144_Guncannon\/Painted_Guncannon2.jpeg\" title=\"Comparison\"><img decoding=\"async\" src=\"\/model-data\/1_144_Guncannon\/Painted_Guncannon2_thumb.png\" alt=\"Comparison\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Completing my HGUC Gundam was a very important reminder that, as good as my collection of equipment has become, my painting skill still needs refinement. Hence, the HGUC Guncannon project, an excercise in quick turnaround and in painting techniques. The truly great thing about the HGUC Guncannon is that its appearance and posability are quite [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":8,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/pages\/97"}],"collection":[{"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/scope-eye.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=97"}],"version-history":[{"count":0,"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/pages\/97\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/pages\/8"}],"wp:attachment":[{"href":"https:\/\/scope-eye.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=97"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}