{"id":1018,"date":"2017-09-15T04:08:16","date_gmt":"2017-09-15T09:08:16","guid":{"rendered":"http:\/\/scope-eye.net\/?p=1018"},"modified":"2017-09-15T16:19:38","modified_gmt":"2017-09-15T21:19:38","slug":"gm-command-project-and-sniper-%e2%85%a1-reactionary-design-choices-and-the-1mm-rule","status":"publish","type":"post","link":"https:\/\/scope-eye.net\/?p=1018","title":{"rendered":"GM Command project (and Sniper \u2161), Reactionary Design Choices, and the 1mm Rule"},"content":{"rendered":"<p>Earlier this year, Bandai released a new model kit of the GM Sniper \u2161, a design from Gundam 0080, a late &#8217;80s anime that is practically &#8220;holy ground&#8221; to me. I was quick to angrily denounce the kit and start work on a CAD model of the 0080 GMs based on the original reference art for the mecha, to prove I could do better and as the starting point for a physical model in the future.<\/p>\n<p>However, I was a bit surprised when I compared this &#8220;correct&#8221;-looking CAD model I had made to Bandai&#8217;s Master Grade kit. The two were actually far more similar than I would have imagined.<\/p>\n<p><a href=\"\/model-data\/1_100_GM_Command\/20170915_overview.jpeg\"><img decoding=\"async\" src=\"\/model-data\/1_100_GM_Command\/20170915_overview_thumb.jpeg\" title=\"Although the model is not yet complete, I think I've succeeded in capturing the look of the GM Command.\" \/><\/a> <a href=\"\/model-data\/1_100_GM_Command\/20170915_CAD_vs_MG_CAD.jpeg\"><img decoding=\"async\" src=\"\/model-data\/1_100_GM_Command\/20170915_CAD_vs_MG_CAD_thumb.jpeg\" title=\"The differences between my CAD model, on the left, and the CAD data from the recent Master Grade kit are smaller than I'd have expected.\" \/><\/a> <a href=\"\/model-data\/1_100_GM_Command\/MG_GM_Command_comparison.jpeg\"><img decoding=\"async\" src=\"\/model-data\/1_100_GM_Command\/MG_GM_Command_comparison_thumb.jpeg\" title=\"This comparison between the recently-announced MG GM Command, based on the MG GM Sniper \u2161 kit, and the reference art for the GM Command illustrates the difference in effect\" \/><\/a><\/p>\n<p><!--more--><\/p>\n<p>When it comes to models, accuracy is very important to me. That said, the whole concept of &#8220;accuracy&#8221; is frequently considered dubious when dealing with anime subjects: after all, in hand-drawn illustrations and animation a machine may never look the same twice. That said, I feel that the various sources nevertheless establish the machine&#8217;s aesthetic, and I want to represent that faithfully in my builds.<\/p>\n<p>As a result, Bandai&#8217;s approach to their Gundam model kit line tends to frustrate me. They frequently make significant changes to Gundam designs when they make kit versions. This is particularly aggravating when they&#8217;re making a kit of a design I happen to really like.<\/p>\n<p>It fascinates me a bit that I saw a design interpretation I didn&#8217;t like &#8211; so I stormed off and made my own, came up with a design I liked, and it turned out to be almost the same as the one I was initially unhappy with. Sometimes Bandai&#8217;s designs are better than I give them credit for. However in this case I think &#8220;almost&#8221; is the operative word here.<\/p>\n<p>A favorite axiom of mine is a thing I call the &#8220;1mm rule&#8221;. Basically it states that seemingly minor changes in a part (for instance, as small as 1mm) can have a big impact on how the part looks, and I think that&#8217;s what&#8217;s happening here. Bandai&#8217;s chest block for the MG is almost exactly the same size as the one I designed. However, there&#8217;s all these little differences: a narrower midriff, a bit of taper to the chest block, bulkier arms. The little differences add up, and as a result the chest block, despite being very similar in size to the one I designed, looks smaller.<\/p>\n<p>For the time being I don&#8217;t know when I&#8217;ll be making my CAD design for the GM Command into a physical model. I have been working on a few CAD models from time to time, mostly with the ultimate aim of using 3D printing to produce physical models. Right now, with SCGMC looming I don&#8217;t have time to get a 3D printed project ready&#8230;  But I&#8217;d like to reach a point where I&#8217;m much less dependent on Bandai&#8217;s kits. They&#8217;re a good time but in some ways they&#8217;re not quite for me. Hopefully 3D printing could be a bit less demanding than scratch building. But it&#8217;s a bit harder to justify when dealing with a lot of boxy shapes like on the GM Command. For now it&#8217;s a nice diversion, a good way to get some kind of model-making done even on days when I&#8217;m too busy to make it to the workroom.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Earlier this year, Bandai released a new model kit of the GM Sniper \u2161, a design from Gundam 0080, a late &#8217;80s anime that is practically &#8220;holy ground&#8221; to me. I was quick to angrily denounce the kit and start work on a CAD model of the 0080 GMs based on the original reference art [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[79,24],"_links":{"self":[{"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/posts\/1018"}],"collection":[{"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/scope-eye.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1018"}],"version-history":[{"count":11,"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/posts\/1018\/revisions"}],"predecessor-version":[{"id":1030,"href":"https:\/\/scope-eye.net\/index.php?rest_route=\/wp\/v2\/posts\/1018\/revisions\/1030"}],"wp:attachment":[{"href":"https:\/\/scope-eye.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1018"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/scope-eye.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1018"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/scope-eye.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1018"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}